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rust-performance-analyzer

Analyzes Rust code for performance bottlenecks, memory inefficiencies, and optimization opportunities. Use when discussing performance, slow code, memory usage, profiling, benchmarks, or optimization.

personAuthor: jakexiaohubgithub

Rust Performance Analyzer

Expert skill for analyzing and optimizing Rust application performance.

When to Use

Activate this skill when the user:

  • Mentions "slow", "performance", "optimize", "bottleneck"
  • Asks about memory usage or allocation patterns
  • Wants to profile or benchmark code
  • Reports laggy UI or frame drops
  • Discusses cache efficiency or data layout

Analysis Process

1. Identify Hot Paths

Look for:

  • Frequent allocations (Vec::new(), String::new() in loops)
  • Unnecessary cloning (.clone() where borrow would work)
  • Hash map lookups in tight loops
  • Box/Arc indirection overhead

2. Memory Layout Analysis

Check:

  • Struct field ordering (largest first for alignment)
  • Use of #[repr(C)] where needed
  • Option<T> niche optimization usage
  • Cache line friendliness

3. Concurrency Patterns

Evaluate:

  • Lock contention (Mutex, RwLock usage)
  • parking_lot vs std sync primitives
  • Atomic operations appropriateness
  • Send/Sync bounds efficiency

4. FLUI-Specific Patterns

Focus on:

  • Signal update frequency
  • Rebuild triggering patterns
  • Layout phase efficiency
  • Paint layer caching

Optimization Techniques

Allocation Reduction

// Bad: Allocates on every call
fn process(items: &[Item]) -> Vec<ProcessedItem> {
    items.iter().map(|i| process_one(i)).collect()
}

// Good: Reuse buffer
fn process_into(items: &[Item], buffer: &mut Vec<ProcessedItem>) {
    buffer.clear();
    buffer.extend(items.iter().map(|i| process_one(i)));
}

Clone Elimination

// Bad: Unnecessary clone
let data = self.data.clone();
process(&data);

// Good: Borrow directly
process(&self.data);

Interior Mutability

// Use RefCell/Cell for single-threaded
// Use parking_lot::{Mutex, RwLock} for multi-threaded
// Use atomics for simple counters/flags

Profiling Commands

# Build with debug symbols
cargo build --release

# CPU profiling (requires cargo-flamegraph)
cargo flamegraph --example <name>

# Memory profiling
RUSTFLAGS="-Z sanitizer=address" cargo +nightly run --example <name>

# Benchmarking
cargo bench

Output Format

Provide:

  1. Identified Issues: List of performance problems found
  2. Impact Assessment: Severity (High/Medium/Low)
  3. Optimization Suggestions: Specific code changes
  4. Metrics: Before/after estimates where possible