go-dev
Go development specifications, including naming conventions, error handling, concurrent programming, and testing guidelines
Browse curated skills with source links, package snapshots, README assets and install signals in one calm, searchable catalog.
Go development specifications, including naming conventions, error handling, concurrent programming, and testing guidelines
Use when Godot code has hardcoded game data in const arrays, dictionaries, or embedded values. Detects inline data like enemy stats, item definitions, level configurations. Automatically extracts to .…
Modernize Godot 3.x UI to 4.x best practices with theme extraction, responsive layouts, hiDPI support, and RichTextLabel BBCode patterns
Use when Godot background layers or elements follow the camera at runtime but show incorrect position in editor. Detects camera-following patterns and syncs editor position to match typical runtime st…
Create Excalidraw diagrams. USE WHEN user specifically asks for Excalidraw. WORKFLOWS - mind-maps, swimlane, process-flow.
Graphic design expert covering typography, color theory, layout, and visual communication
Configure Home Assistant Assist voice control with pipelines, intents, wake words, and speech processing. Use when setting up voice control, creating custom intents, configuring TTS/STT, or building v…
Expert-level healthcare systems, medical informatics, HIPAA compliance, and health data standards
Use when Godot code has tight coupling via get_node(), get_parent(), or direct references creating brittle dependencies. Detects coupling patterns and transforms to signal-based communication. Compone…
Use when Godot project has position conflicts between editor (.tscn) and code (.gd), camera-following backgrounds, or runtime positions don't match editor preview. Orchestrates all 3 position sync min…
Modernizes GDScript 1.0 (Godot 3.x) code to GDScript 2.0 (Godot 4.x) syntax. Converts yield to await, onready to @onready, export to @export, setget to property syntax, and adds optional static typing…
Full-featured Go ORM with associations, hooks, and migrations.
Graph Grafting Skill
3D graphics, shaders, VFX, lighting, rendering optimization. Create stunning visuals with production-ready techniques.
This skill should be used when the user asks to "understand hacking basics", "learn about hacker types", "understand network protocols", "learn DNS concepts", "understand attack types", or "explore se…
Helm chart development patterns for packaging and deploying Kubernetes applications. Use when creating reusable Helm charts, managing multi-environment deployments, or building application catalogs fo…
Core architecture principles of Godot 4.x. To be used when designing and reviewing Godot components and systems. Focus on: component patterns, signal communication, Resource design, system architectur…
Start or restart the Godot editor MCP server and debugger/DAP ports for this project. Use when MCP tools are missing, handshake fails, or the debug port is absent; includes a single-editor restart wor…
Use when setting up multi-platform exports for Godot projects, configuring export presets, icons, feature tags, build scripts, or CI/CD pipelines
KINTSUGI processing principles: Never sacrifice quality for speed, always use GPU when available. Trigger: performance optimization, CPU/GPU choice, fast mode, quality vs speed.
Expert in graph database design and development with deep knowledge of graph modeling, traversals, query optimization, and relationship patterns. Specializes in SurrealDB but applies generic graph dat…
Convert a list of Twitter links into structured JSON data generated by Grok.
Hand off to a fresh Claude session. Use when context is full, you've finished a logical chunk of work, or need a fresh perspective. Work continues from hook.
Orchestrates access to the Home Assistant REST API for programmatic control of smart home devices. Routes requests to specialized resource files based on task type - authentication, state management, …