Skill Directory

AI Skill Directory

Browse curated skills with source links, package snapshots, README assets and install signals in one calm, searchable catalog.

personjakexiaoAPI key: unconfirmed

GDScript Test

Run GDUnit4 tests for Godot projects. Use after implementing features, fixing bugs, or modifying GDScript files to verify correctness.

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personjakexiaoAPI key: unconfirmed

generate-api-docs

Create API reference documentation from docstrings. Use when documenting public module interfaces.

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personjakexiaoAPI key: unconfirmed

gitlab-projects

Manages GitLab projects. Use for listing, editing, archiving, sharing projects. Triggers: repo management.

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personjakexiaoAPI key: unconfirmed

godot-add-signals

Use when Godot code has tight coupling via get_node(), get_parent(), or direct references creating brittle dependencies. Detects coupling patterns and transforms to signal-based communication. Compone…

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personjakexiaoAPI key: unconfirmed

godot-fix-positions

Use when Godot project has position conflicts between editor (.tscn) and code (.gd), camera-following backgrounds, or runtime positions don't match editor preview. Orchestrates all 3 position sync min…

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personjakexiaoAPI key: unconfirmed

godot-modernize-gdscript

Modernizes GDScript 1.0 (Godot 3.x) code to GDScript 2.0 (Godot 4.x) syntax. Converts yield to await, onready to @onready, export to @export, setget to property syntax, and adds optional static typing…

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personjakexiaoAPI key: unconfirmed

GORM ORM

Full-featured Go ORM with associations, hooks, and migrations.

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personjakexiaoAPI key: unconfirmed

gemini

Gemini CLI for one-shot Q&A, summaries, and generation.

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personjakexiaoAPI key: unconfirmed

geopandas

Python library for working with geospatial vector data including shapefiles, GeoJSON, and GeoPackage files. Use when working with geographic data for spatial analysis, geometric operations, coordinate…

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personjakexiaoAPI key: unconfirmed

gmacko-dev-feature-plan

Use when (1) breaking down a feature request into implementable tasks, (2) creating a detailed feature specification, (3) preparing work for development. Generates feature plans with acceptance criter…

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personjakexiaoAPI key: unconfirmed

godot-coding-standards

Core architecture principles of Godot 4.x. To be used when designing and reviewing Godot components and systems. Focus on: component patterns, signal communication, Resource design, system architectur…

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personjakexiaoAPI key: unconfirmed

godot-mcp-dap-start

Start or restart the Godot editor MCP server and debugger/DAP ports for this project. Use when MCP tools are missing, handshake fails, or the debug port is absent; includes a single-editor restart wor…

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personjakexiaoAPI key: unconfirmed

godot-setup-export

Use when setting up multi-platform exports for Godot projects, configuring export presets, icons, feature tags, build scripts, or CI/CD pipelines

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personjakexiaoAPI key: unconfirmed

gpu-quality-priority

KINTSUGI processing principles: Never sacrifice quality for speed, always use GPU when available. Trigger: performance optimization, CPU/GPU choice, fast mode, quality vs speed.

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personjakexiaoAPI key: unconfirmed

graph-database-expert

Expert in graph database design and development with deep knowledge of graph modeling, traversals, query optimization, and relationship patterns. Specializes in SurrealDB but applies generic graph dat…

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personjakexiaoAPI key: unconfirmed

gemini-session-management

Central authority for Gemini CLI session management. Covers session resume, retention policies, session browser, and cleanup. Use when resuming Gemini sessions, configuring retention, browsing past se…

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personjakexiaoAPI key: unconfirmed

gh-fix-ci

Inspect GitHub PR checks with gh, pull failing GitHub Actions logs, summarize failure context, then create a fix plan and implement after user approval. Use when a user asks to debug or fix failing PR…

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personjakexiaoAPI key: unconfirmed

go-dev

Go development specifications, including naming conventions, error handling, concurrent programming, and testing guidelines

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personjakexiaoAPI key: unconfirmed

godot-extract-resources

Use when Godot code has hardcoded game data in const arrays, dictionaries, or embedded values. Detects inline data like enemy stats, item definitions, level configurations. Automatically extracts to .…

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personjakexiaoAPI key: unconfirmed

godot-modernize-ui

Modernize Godot 3.x UI to 4.x best practices with theme extraction, responsive layouts, hiDPI support, and RichTextLabel BBCode patterns

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personjakexiaoAPI key: unconfirmed

godot-sync-camera-positions

Use when Godot background layers or elements follow the camera at runtime but show incorrect position in editor. Detects camera-following patterns and syncs editor position to match typical runtime st…

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personjakexiaoAPI key: unconfirmed

excalidraw-free

Create Excalidraw diagrams. USE WHEN user specifically asks for Excalidraw. WORKFLOWS - mind-maps, swimlane, process-flow.

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