Splash Screen in Capacitor
When to Use
TRIGGER when:
- Configuring or regenerating splash / icon assets (
npx capacitor-assets generate) - Splash never disappears, disappears too early, or flashes white/black before the web app paints
- Android 12+ shows a small cropped icon on a solid color instead of the full image
- Upgrading to Capacitor 9 and the Android fade-out animation vanished
- iOS shows a black screen after adding
SceneDelegate.swift(8.5+)
Do not use:
- Status bar / navigation bar styling and edge-to-edge insets:
safe-area-handling - Migrating AppDelegate to SceneDelegate:
capacitor-uiscene-migration - Slow first paint / bundle size:
capacitor-performance - Icon requirements for store submission:
capacitor-app-store
How launch works (decide what to edit)
| Phase | iOS | Android 12+ | Android <= 11 |
|-------|-----|-------------|---------------|
| OS launch screen (before any code) | LaunchScreen.storyboard (UILaunchStoryboardName), image Splash in Assets.xcassets/Splash.imageset | System SplashScreen API: theme AppTheme.NoActionBarLaunch with Theme.SplashScreen parent - icon + background color only | androidx.core:core-splashscreen compat, or android:background drawable |
| Plugin splash (until hide()) | Plugin overlay on the bridge view | Same system splash held via the API | Plugin ImageView / Dialog (androidSplashResourceName, androidScaleType) |
Most androidScaleType, showSpinner, splashFullScreen, layoutName, useDialog, backgroundColor options do not apply on Android 12+ launch (the OS draws it). They only affect show() and pre-12 devices.
Workflow
- Inspect:
capacitor.config.*plugins.SplashScreen,android/app/src/main/res/values/styles.xml,android/variables.gradle(coreSplashScreenVersion),ios/App/App/Info.plist,ios/App/App/SceneDelegate.swift,assets/orresources/folder. - Install:
npm install @capacitor/splash-screen && npx cap sync. - Assets: put sources in
assets/(icon-only.png,icon-foreground.png,icon-background.png,splash.png,splash-dark.png; splash >= 2732x2732, icons >= 1024x1024), thennpm install -D @capacitor/assets && npx capacitor-assets generate(--ios,--android,--pwato scope). Keep the logo inside the center ~1/3 so Android 12+ circular masking does not crop it. - Hide deliberately: set
launchAutoHide: falseand callhide()after the first meaningful render (below). - Android 12+ tuning if needed: references/android-12-splash.md.
- Verify (below).
Recommended config
// capacitor.config.ts
plugins: {
SplashScreen: {
launchAutoHide: false, // hide from JS when the UI is ready
launchFadeOutDuration: 200, // explicit: Capacitor 9 default on Android is 0
backgroundColor: '#ffffff', // match the first web paint to avoid a flash
},
},
import { SplashScreen } from '@capacitor/splash-screen';
// after the router's first view has rendered (e.g. in a root component's mounted/useEffect)
await SplashScreen.hide(); // optional: { fadeOutDuration: 300 }
Traps:
- With
launchAutoHide: false, a JS crash beforehide()leaves the app stuck on the splash. Add a fallback:setTimeout(() => SplashScreen.hide(), 8000). - Default when auto-hiding is 500 ms (
launchShowDuration). Long fixed durations hurt perceived startup; hide on readiness instead. - Set
<body>/ root background to the splash background color, or the gap between native splash and first web paint flashes white (dark mode: black). - Live updates (
capgo-live-updates): callnotifyAppReady()independently ofhide(); do not gate one on the other.
Version notes
| Version | Change |
|---------|--------|
| 4 | Android uses the Android 12 SplashScreen API + compat library |
| 7 | SplashScreenShowOptions / SplashScreenHideOptions types removed -> ShowOptions / HideOptions |
| 8 | coreSplashScreenVersion = '1.2.0' |
| 8.5 (iOS) | UIScene template creates the window and CAPBridgeViewController in SceneDelegate; Main.storyboard no longer supplies the root view controller. LaunchScreen.storyboard is unchanged and still required. |
| 9 | Android launchFadeOutDuration default 200 -> 0 (the old default could block UI changes right after hide()). Set 200 explicitly to keep the fade. |
iOS notes (Capacitor 8.5+ scenes)
- Keep
UILaunchStoryboardName = LaunchScreenin Info.plist. Apple requires a launch storyboard; deleting it causes letterboxed / wrong-size rendering. - Do not add views or a custom view controller to
Main.storyboardexpecting them to show: the 8.5 SceneDelegate setswindow.rootViewController = CAPBridgeViewController()in code. Put a customCAPBridgeViewControllersubclass there instead. - Black screen right after launch with a scene manifest = SceneDelegate creates no window (missing
window = UIWindow(windowScene:)+makeKeyAndVisible()) orUISceneDelegateClassNamepoints to a missing class. Fix withcapacitor-uiscene-migration. - The storyboard is cached by iOS. After changing it, delete the app from the device/simulator and reinstall.
- On resizable windows / iPad / foldables the launch storyboard must use Auto Layout constraints, not fixed frames (see
capacitor-ios-resizabilityif present).
Verification
npx cap syncthen a clean native build (Product > Clean Build Folderin Xcode;./gradlew cleaninandroid/).- Delete and reinstall the app (both platforms cache launch screens).
- Cold launch on: iOS device light + dark mode, Android 12+ device, Android <= 11 emulator (if minSdk allows; Capacitor 9 minSdk is 26).
- Confirm: no white/black flash, splash hides once the first screen is visible, fade matches the configured duration.
- Grep for leftovers:
grep -rn "launchFadeOutDuration\|launchAutoHide" capacitor.config.*
grep -n "Theme.SplashScreen\|postSplashScreenTheme" android/app/src/main/res/values/styles.xml
/usr/libexec/PlistBuddy -c "Print :UILaunchStoryboardName" ios/App/App/Info.plist
Error Handling
| Symptom / message | Cause | Fix |
|-------------------|-------|-----|
| Splash stays forever | launchAutoHide: false and hide() never runs (JS error, wrong import, called before plugin load) | Check web console; add timeout fallback |
| Fade-out gone after Capacitor 9 upgrade (Android) | Default launchFadeOutDuration is now 0 | Set launchFadeOutDuration: 200 |
| UI changes right after hide() not visible (Android, pre-9) | 200 ms fade blocked updates | Set launchFadeOutDuration: 0 |
| Android 12+ shows small icon, image cropped | OS splash is icon-only by design | Provide adaptive icon-safe artwork; tune windowSplashScreenAnimatedIcon |
| Android 12/12L no splash from third-party launchers or Android Studio | Platform bug fixed in Android 13 | Test from the stock launcher |
| error: resource drawable/splash not found | androidSplashResourceName or styles reference a missing drawable | Regenerate assets or fix the name in both config and styles.xml |
| AAPT: error: style attribute 'attr/windowSplashScreenAnimatedIcon' not found | core-splashscreen dependency missing | Restore implementation "androidx.core:core-splashscreen:$coreSplashScreenVersion" |
| iOS black screen after 8.5 scene adoption | No window created in SceneDelegate | See iOS notes / capacitor-uiscene-migration |
| Old splash still shows on iOS | Launch screen cache | Delete app, reboot device if needed, reinstall |
Resources
- Plugin API: https://capacitorjs.com/docs/apis/splash-screen
- Splash screens and icons guide: https://capacitorjs.com/docs/guides/splash-screens-and-icons
- Updating to 9.0: https://capacitorjs.com/docs/updating/9-0
- Android SplashScreen API: https://developer.android.com/develop/ui/views/launch/splash-screen
微信扫一扫