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coaching-materials-creator

这项技能应在创建辅导指南、同伴学习结构和研讨会后支持材料时使用。利用这项技能,根据科尔布的学习循环设计辅导对话,创建实践社区框架,并促进持续学习。

person作者: jakexiaohubgithub

Coaching Materials Creator

Overview

The Coaching Materials Creator skill helps develop coaching guides, peer learning activities, and structures for sustained learning. It uses Kolb's Experiential Learning Cycle to structure coaching conversations and creates frameworks for peer learning and communities of practice.

When to Use This Skill

  • Creating coaching conversation guides
  • Designing Kolb's cycle reflection structures
  • Building peer learning activities and structures
  • Creating community of practice charters
  • Developing manager coaching prompts
  • Creating feedback and peer review guides
  • Planning for sustained learning beyond workshop

Kolb's Experiential Learning Cycle

Concrete Experience: What did you do/try? Reflective Observation: What happened? How did it go? Abstract Conceptualization: Why? What patterns? Active Experimentation: What will you try next?

Coaching Conversation Framework

Structure coaching using Kolb's cycle:

  1. Ask about concrete experience (what they did)
  2. Explore reflection (what happened, how felt)
  3. Guide conceptualization (patterns, principles)
  4. Support experimentation (next steps/commitment)

Peer Learning Structures

  • Pair programming or co-working
  • Peer code/work review
  • Lunch-and-learns
  • Retrospectives
  • Study groups

Communities of Practice

  • Purpose and charter
  • Meeting cadence
  • Discussion frameworks
  • Knowledge sharing norms
  • Facilitator role

Resources

Reference templates for:

  • Coaching conversation guides
  • Kolb cycle reflection prompts
  • Peer learning activity designs
  • CoP charter template
  • Manager coaching prompts
  • Feedback and review guides

Integration with Other Skills

  • training-designer: Use together to design sessions
  • training-reviewer: Validate materials
  • training-content-creator: Generate actual content
  • Use these alongside learning-journey-builder for complete programs

Best Practices

Do:

  • Focus on learner outcomes and business impact
  • Use real work examples and scenarios
  • Design for application, not knowledge recall
  • Measure what matters

Don't:

  • Train what doesn't drive behavior change
  • Use simulated practice over real work
  • Over-design solutions for simple problems
  • Ignore the business context