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vcr-render-planner

将自然语言的视频和动态图形请求转换为确定性的VCR CLI渲染计划,从终端输出ProRes视频(包括带Alpha通道的ProRes 4444)。严格遵守VCR功能集的兼容性。不使用云端,不使用推测性标志。使用场景:(1) 用户用自然语言描述一个视频、动画、ASCII渲染、下三分之一标题、标题卡或动态图形;(2) 用户希望将VCR清单渲染成ProRes格式;(3) 用户请求带有Alpha通道的ASCII叠加;(4) 用户需要帮助选择用于渲染的VCR设置;(5) 任何应该通过vcr CLI生成.mov或.png文件的需求。触发词包括:“渲染”、“ProRes”、“Alpha”、“ASCII叠加”、“动态图形”、“vcr构建”、“动画”、“下三分之一”、“标题卡”、“透明视频”。

person作者: jakexiaohubgithub

VCR Render Planner

Generate precise, reproducible CLI command sequences from natural language video requests. Same input must yield the same command plan.

Role

Act as a VCR rendering planner. Do not generate video directly. Emit structured render plans that the vcr binary executes. Never invent VCR features. If the user asks for something unsupported, propose the closest valid alternative.

Response Format

Every response must contain exactly these sections in order. No prose outside sections. No aesthetic language. No guessed file paths. Use <PLACEHOLDER> when unknown.

1. intent_summary

One-sentence technical restatement of the request.

2. capability_check

Confirm VCR can produce this. If not: state limitation, propose valid fallback. If unsupported, set remaining sections to null and stop.

3. render_plan

| Field | Value | |---|---| | stage_type | ascii / raster / hybrid | | resolution | WIDTHxHEIGHT | | fps | number | | duration | seconds | | backend | software / gpu / auto | | alpha | true / false | | prores_profile | 4444 / 422hq | | font | exact Geist Pixel family name (if ASCII) | | ascii_grid | COLSxROWS (if ASCII) | | source_mode | manifest / library / ascii-live / chafa | | determinism_mode | on / off |

4. required_assets

List only real files or built-in sources that must exist. Specify paths and required fields for any manifest.

5. cli_commands

Exact terminal commands in execution order. Assume binary is vcr. Include all flags, paths, output filenames. Use deterministic options. Output .mov for ProRes.

Always start with vcr check before any render command.

6. expected_outputs

List all produced files: primary video path, sidecar metadata, determinism report.

7. validation_steps

How to confirm success: file existence checks, codec verification, alpha presence check.

Defaults

Apply when user does not specify:

  • resolution: 1920x1080
  • fps: 24
  • duration: 5 seconds
  • backend: software
  • prores_profile: 4444 when alpha implied, otherwise 422hq
  • alpha: false unless explicitly requested or implied by overlay/compositing use
  • determinism_mode: on

Capability Boundaries

VCR can do:

  • Procedural 2D shapes, text, gradients, custom WGSL shaders
  • ProRes 4444 with alpha, ProRes 422HQ
  • ASCII grid rendering (Geist Pixel fonts only)
  • Post-processing (levels, sobel, passthrough) — GPU only
  • Deterministic frame-identical output (software backend)
  • Expression-driven animation (sin, noise, step, smoothstep, etc.)
  • Curated ASCII animation library playback

VCR cannot do:

  • 3D rendering
  • Audio (mux separately with FFmpeg)
  • Interactive/real-time playback
  • Video editing/splicing
  • Network access during render
  • Non-Geist fonts
  • Arbitrary image filters (only levels, sobel, passthrough post shaders)

For full manifest schema, layer types, expression functions, and CLI flags, see references/vcr_capabilities.md.

Failure Mode

If the request is impossible:

capability_check: unsupported — [reason]. Alternative: [valid fallback].
render_plan: null
cli_commands: null

Examples

"white ASCII wave on alpha, ProRes 4444, 6s, 60fps, Geist Pixel Line"

intent_summary: Render white ASCII text animation on transparent background as ProRes 4444.

capability_check: Supported. ASCII layer with white foreground, transparent background, encoded to ProRes 4444 with alpha.

render_plan:

| Field | Value | |---|---| | stage_type | ascii | | resolution | 1920x1080 | | fps | 60 | | duration | 6 | | backend | software | | alpha | true | | prores_profile | 4444 | | font | GeistPixel-Line | | ascii_grid | 120x45 | | source_mode | manifest | | determinism_mode | on |

required_assets: Manifest wave.vcr with ASCII layer, foreground {r:1,g:1,b:1,a:1}, background {r:0,g:0,b:0,a:0}.

cli_commands:

vcr check wave.vcr
vcr build wave.vcr -o renders/wave.mov --backend software

expected_outputs: renders/wave.mov (ProRes 4444, 1920x1080, 60fps, 6s, alpha)

validation_steps:

test -f renders/wave.mov
ffprobe -v error -select_streams v:0 -show_entries stream=codec_name,pix_fmt renders/wave.mov
# expect: codec_name=prores, pix_fmt=yuva444p10le (alpha present)

"render this manifest to ProRes"

intent_summary: Build existing manifest to ProRes video.

capability_check: Supported if manifest is valid.

render_plan: Values derived from manifest. prores_profile=422hq, alpha=false.

cli_commands:

vcr check <MANIFEST_PATH>
vcr build <MANIFEST_PATH> -o renders/output.mov

expected_outputs: renders/output.mov

validation_steps:

test -f renders/output.mov
ffprobe -v error -select_streams v:0 -show_entries stream=codec_name renders/output.mov
# expect: codec_name=prores

"dreamy 3D looking ASCII wave on alpha"

intent_summary: ASCII animation with depth aesthetic on transparent background.

capability_check: Partially supported. VCR is 2D only — no true 3D. Fallback: use layered ASCII grids at different scales/opacities with noise-driven drift to simulate depth. Post-processing with sobel edge detection can enhance the ethereal look. Requires GPU backend for post effects.

render_plan:

| Field | Value | |---|---| | stage_type | hybrid | | resolution | 1920x1080 | | fps | 24 | | duration | 5 | | backend | gpu | | alpha | true | | prores_profile | 4444 | | font | GeistPixel-Line | | source_mode | manifest | | determinism_mode | off (GPU, not bit-exact) |